Xin chào,
I am Dat Nguyen Minh,
a 3D Concept Artist.
I am Dat Nguyen Minh,
a 3D Concept Artist.
(+84) 97 669 0770
pamap.2794@gmail.com
Oct 2017 – Jan 2020
Low poly - high poly modeling.
PBR texture, baking texture.
Proficient in sculpting with ZBrush.
Skilled in UV unwrap and texture painting.
Knowledgeable in optimizing models for game engines (Unreal, Unity).
Proficient in using Substance Painter, ZBrush.
Nov 2020 – Dec 2022
Designing weapon, environment, and prop concepts.
Sketching 3D concepts for game production.
Combining artistic style with technical requirements.
Proficient in using Photoshop and design support software.
Dec/2022 – Jan/2025
Design weapon concepts, environments, and props.
Set the mood, set up lighting, and render.
Sketch 3D concepts for game products.
Design toys, cut, and process 3D printing files.
Proficient in using Photoshop, Blender, and concept design tools.
Oct 2023 – May 2025
Design weapon, environment, and props concepts.
Sketch 3D concepts for game products.
Set up and handle technical issues in Unreal Engine.
Support lighting, camera, and basic effects in UE.
Work closely with modelers and technical artists.